Gold Weapons Rotation

● Mozambique Akimbo, P2020 Akimbo, EVA-8, VK-47 Flatline, G7 Scout

GAMEPLAY UPDATES

Loot Bin Reset
● Added Announcer voice line when Loot Bin Reset has triggered for improved clarity
● Reduced spawn rate for some high-value loot (backpacks, hop-ups, gold attachments) after reset
● If a Loot Bin is opened just before the reset happens, loot from that bin will be thrown out onto the ground ensuring players can grab desirable items instead of those items being deleted
● Legendary Loot Bins will roll fewer Gold items via Smart Loot when opened
● Mythic Loot Bins will roll large healing items more consistently
● Updates to Legendary (Gold) Loot Bin spawning logic which reduces the number of spawned Gold Bins and more consistently distributes them across the playable space

Loot Ticks
● Greatly improved the contents of loot ticks
● Removed white and blue rarity attachments and equipment from possible loot
● Increased the chances of receiving gold weapons
● Removed Phoenix Kit and hop-ups from possible loot

WEAPONS & LOOT

Havoc
● Removed Turbocharger as a Hop-up

R-99 SMG [Care Package]
● Damage fall-off at 11+ meters increased to 11

Ammo
● Ammo that spawns with a weapon will now always be a single brick, but with twice the ammo

Hop-ups
● Reduced spawn rate of Gun Shield Generator
● Removed Turbocharger from loot pool

Ultimate Accelerant
● Rarity increased to Purple (was Blue)
● Reduced spawn rate
● Increased movement speed while using

LEGENDS

Fuse
● Hard capped the max radius of the scan area to be 450 (+50% of default ring/flat surface)
● Disallowed mortar targeting on multiple objects within the players control to prevent perfect setups

Rampart
● Lowered delay before you can re-enter Sheila turret to 0.15s (was 1s)

Revenant
● Forged Shadows
● Reduced shield health to 50 (was 75)
● Activation time doubled

Valkyrie

● Now Recon Legend (was Skirmisher)
● Full Tank upgrade now includes a 50% reduction in refuel delay to 4s (was 8s)
● Gains Threat Vision while jetpacking, stays on until feet hit the ground/zipline
● Jetpack UI now has a ‘refuel delay’ timer
● More agile jetpack handling that feels similar to Valk’s release
● Various buffs to improve reliability and output from Tac
● Move slow stun duration increased by 50%
● Missile explosion radius increased by 20%
● Min attack range decreased by 25% (can hit enemies that are closer)
● Max missile travel time now 4s (was 4.5s)
● Fire rate for launching all missiles now 25 (was 18)
Upgrades
● Aerial Expert: removed
● Full Coverage: moved to Level 2, added reduced Tac cooldown
● NEW Eyes in the Sky: ignores the LoS check on skydive HUD scan, increases HUD highlighting range by 40m

Free Legend unlocks coming

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